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    Rulebook Reef

    Yes or No Rules Umur 5–7

    Test things against a rule the way a computer does: yes or no. Then join two rules with AND, OR and NOT.

    • Umur 5–7
    • 3 misi
    • Permulaan → Semakin mahir → Cabaran

    Computers make decisions by checking rules that are either true or false — yes or no, with nothing in between. On Rulebook Reef, Year 1 coders play the robot: they test each picture against a rule and decide whether it fits.

    Apa yang akan dipelajari anak anda

    • Decide whether something fits a rule: yes or no
    • Find the one thing that breaks a rule
    • Use AND: both parts must be true
    • Use OR and NOT in simple rules

    Both, either, or not

    “Red AND a fruit” is fussy: a red car is out, and so is a yellow banana — only something that is both will do. “A fruit OR a vegetable” is easy-going: either is fine. “NOT red” turns the rule round and keeps everything except the red things.

    Contoh soalan

    Berikut ialah beberapa soalan seperti dalam misi pertama. Bolehkah anda menjawabnya?

    1. 1. A rule says “only yellow things”. Which one breaks the rule?

      • 🐥 yellow chick
      • 🍌 yellow banana
      • 🍓 red strawberry
      • 🌻 yellow sunflower
      Tunjuk jawapan

      Jawapan: 🍓 red strawberry. The strawberry is red, not yellow.

    2. 2. The rule is “it is alive”. Does a 🚗 car fit the rule?

      • No
      • Yes
      Tunjuk jawapan

      Jawapan: No. A car is a machine, so the answer is no.

    3. 3. The rule is “it is an animal”. Does a 🐟 fish fit the rule?

      • Yes
      • No
      Tunjuk jawapan

      Jawapan: Yes. A fish is an animal, so the answer is yes.

    Tip untuk orang dewasa

    • Play “robot sorter” with toys: “Give me everything that is blue AND has wheels.”
    • At tidy-up time, sort by a rule and let your child guess the rule.
    • Ask yes-or-no questions only, as in “Guess Who?”