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    Break-It-Down Bay

    Year 3 Decomposition

    Break big problems into small parts that are easier to build, test and fix — the way real programmers plan.

    • Ages 7–9
    • 3 quests
    • Beginner → Getting stronger → Challenge

    Decomposition means breaking a big problem into smaller parts that are easier to solve. Programmers do it all the time: a game becomes a player, enemies, a score and a finish line — each built and tested on its own.

    What your child will learn

    • Explain what decomposition means
    • Break everyday tasks and programs into smaller parts
    • Know that small parts are easier to build, test and fix
    • Spot parts that can be reused

    One piece at a time

    “Make a game” is too big to start. “Make the player move left and right” is small enough to do today. Solving small parts one at a time, then putting them together, is how every big program — and every big project — gets built.

    Example questions

    Here are a few questions like the ones in the first quest. Can you solve them?

    1. 1. A game has a player, enemies and a score. How many parts is that?

      • 3
      • 1
      • 2
      • 5
      Show answer

      Answer: 3. Player, enemies and score: three parts to build.

    2. 2. Building a Lego castle can be broken into…

      🏰
      • a spaceship
      • a car
      • walls, towers, a gate and a roof
      • one brick
      Show answer

      Answer: walls, towers, a gate and a roof. Build each part, then put them together.

    3. 3. You want to tidy your bedroom. Which is a good first small task?

      • Buy a new house
      • Go to the Moon
      • Paint the whole house
      • Put the toys in the box
      Show answer

      Answer: Put the toys in the box. Start with one small job at a time.

    Tips for grown-ups

    • Plan a family picnic together by splitting it into jobs: food, drinks, games, travel.
    • Break a big Lego build into sections.